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Pretty damn cool
rw wrote:
salmobytes wrote: On Jan 11, 10:14 am, rw wrote: Well I have a PhD in CS, so there! :-) Does that mean you're all theory and no code? I've coded than you can even imagine, but it's be awhile. "been" awhile. I'm a sucky typist. -- Cut "to the chase" for my email address. |
Pretty damn cool
"salmobytes" wrote Hmmm. I'd love to have a few 360' fly-image rotations on my own site. But I wouldn't even consider 40 exposures per fly. The photoshop touchup work alone would drive me nuts. But if I could do 8 such frames, and click a mouse to do the rest, then I'd do it to it. It occurs to me that the 'function' is to let the viewer see all the important aspects and views of the fly. That function could be well served with 8 shots ... either presented as separate stills or in a Flash 'movie' with mouse position controlling the view shown. This 'form' of presentation wouldn't be as eye-catchingly cool but it would be far better than the standard fly photo and give admirers the visual information they need to appreciate and duplicate a pattern. Just a thought from Larry L ( a "Form Follows Function" kinda guy ) |
Pretty damn cool
On Jan 11, 10:35 am, "Larry L" wrote:
Using a trackball type "mouse" and being as careful as I can I get distinct jumps and can not, ever, find a postion between those jumps. What Sandy is proposing would still have jumps, although why stop at 40 pics if all you have to do is click a mouse? ;-) If you look at some of the other flies, there are pretty big exposure jumps between some successive images, as well as focusing changes. That wouldn't happen with interpolation. E.g, choose "Peter Koga", "Steelhead 1", and make the fly face directly away from you. Then rotate it counter clockwise (as viewed from above) and watch the next 4-5 images. Jon. |
Pretty damn cool
On Jan 11, 12:20 pm, wrote:
Ok, you must be right about how it *was* done. ......makes sents after all :-) |
Pretty damn cool
salmobytes wrote:
On Jan 11, 12:20 pm, wrote: Ok, you must be right about how it *was* done. .....makes sents after all :-) I think this may be the way he did it. http://www.yofla.com/flash/3d-rotate/ -- Don`t Worry, Be Happy Sandy -- E-Mail:- Website:- http://www.ftscotland.co.uk Looking for a webhost? Try http://www.1and1.co.uk/?k_id=2966019 Fishing Wild at http://www.wild-fishing-scotland.co.uk/ |
Pretty damn cool
On Jan 11, 12:53 pm, "Sandy Birrell" wrote:
salmobytes wrote: On Jan 11, 12:20 pm, wrote: Ok, you must be right about how it *was* done. .....makes sents after all :-) I think this may be the way he did it. http://www.yofla.com/flash/3d-rotate/ -- Don`t Worry, Be Happy Sandy -- E-Mail:- Website:- http://www.ftscotland.co.uk Looking for a webhost? Tryhttp://www.1and1.co.uk/?k_id=2966019 Fishing Wild athttp://www.wild-fishing-scotland.co.uk/ Ah ha! Now that makes cents. |
Pretty damn cool
"rw" wrote in message
m... salmobytes wrote: It's just a series of bout 40 photos. What's the big deal? Its an imaginative way to show the fly, but I don't see any fancy graphics. -- Cut "to the chase" for my email address. The most interesting part to me is the control of rotation by the mouse, which makes it more than a simple animation with 40 photos. Now if I could have true 3D, being able to look at the fly from any angle (i.e. top and bottom also) rather than simple rotation...... Gene |
Pretty damn cool
Gene Cottrell wrote:
... Now if I could have true 3D, being able to look at the fly from any angle (i.e. top and bottom also) rather than simple rotation...... True. Also the lighting is pretty darn dark on some of the cooler flies.... - JR |
Pretty damn cool
On Fri, 11 Jan 2008 18:09:14 -0500, "Gene Cottrell"
wrote: "rw" wrote in message om... salmobytes wrote: It's just a series of bout 40 photos. What's the big deal? Its an imaginative way to show the fly, but I don't see any fancy graphics. The most interesting part to me is the control of rotation by the mouse, which makes it more than a simple animation with 40 photos. Now if I could have true 3D, being able to look at the fly from any angle (i.e. top and bottom also) rather than simple rotation...... Gene Now you're talking about a whole lot of pictures - or the use of interpolation software previously mentioned. fwiw, Quicktime VR supported mouse-driven 2D rotation long before it showed up in Flash. Years back when digital cameras first came out, I used VR to create all kinds of 360° views of building interiors and exterior scenes. This is quite a bit tougher to do than these fly images, because you had to rotate the camera, not merely the target in front of a fixed camera position, and it's a rare camera (indeed, perhaps none) that places the tripod mounting hole exactly in the center of the "film" plane. So the first thing I had to do was make an adapter that properly aligned the center of the film plane to the rotational center of the tripod. Such devices can be had via mail order these days... /daytripper |
Pretty damn cool
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