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#1
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I still have a copy of "Splash" the program that got "Flash" started
before Macromedia bought it, and I've upgraded to each of the first 5 versions of Flash. Now, as you all know it has become far more than just a way to make graphics more interesting on a website, has it's own scripting language and is often the real core of a site instead of HTML. On my slow dial-up I've come to dislike Flash as pageweight is usually way too heavy for me. But, this is way cool ... imho ... I may have to upgrade to latest version and study for weeks to learn how this was done http://www.flytyingclips.com/chung.html |
#2
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On Jan 10, 4:50*pm, "Larry L" wrote:
But, this is way cool ... imho ... I may have to upgrade to latest version and study for weeks to learn how this was done That *is* cool. I could study for weeks, & I still wouldn't understand it. Joe F. |
#3
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On Jan 10, 4:50*pm, "Larry L" wrote:
But, this is way cool ... imho ... I may have to upgrade to latest version and study for weeks to learn how this was done That *is* cool. I could study for weeks, & I still wouldn't understand it. Joe F. |
#4
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![]() Thats pretty neat! From a coding standpoint, its actually pretty simple and straightforward. The hard part would be taking all the pictures required to make it look as smooth as it does. -- Mike Ridolfino ------------------------------------------------------------------------ Mike Ridolfino's Profile: http://www.njflyfishing.com/vBulleti...php?userid=791 View this thread: http://www.njflyfishing.com/vBulleti...ad.php?t=13588 ----== Posted via Newsfeeds.Com - Unlimited-Unrestricted-Secure Usenet News==---- http://www.newsfeeds.com The #1 Newsgroup Service in the World! 120,000+ Newsgroups ----= East and West-Coast Server Farms - Total Privacy via Encryption =---- |
#5
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On Jan 10, 2:50 pm, "Larry L" wrote:
But, this is way cool ... imho ... I may have to upgrade to latest version and study for weeks to learn how this was done http://www.flytyingclips.com/chung.html Pretty nifty...I counted about 10 discrete increments for a 90 degree rotation, so it looks like they just took 40 stills of the fly and then just switch still images based on mouse location. Probably pretty easy...once you get your stills all lined up. Jon. |
#6
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On Jan 10, 11:44 pm, wrote:
On Jan 10, 2:50 pm, "Larry L" wrote: But, this is way cool ... imho ... I may have to upgrade to latest version and study for weeks to learn how this was done http://www.flytyingclips.com/chung.html Pretty nifty...I counted about 10 discrete increments for a 90 degree rotation, so it looks like they just took 40 stills of the fly and then just switch still images based on mouse location. Probably pretty easy...once you get your stills all lined up. Jon. The guy who did this posted about it on one of the fly-dressing boards. It involved taking a lot of still images. I canīt remember how the rest was done, may be as you say a function of mouse location. MC |
#7
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On Jan 10, 2:50 pm, "Larry L" wrote:
http://www.flytyingclips.com/chung.html That is very cool indeed. I did 3D programming (in Ope-Inventor and OpenGL on SGI boxes) for several years. I'm guessing, but I assume there is some 3D interpolation going on there. A half a dozen or more photographs, taken at regular 360' intervals, are fed into a program that fills in the blanks, much the same way 3D tomography is done. I've seen rotations of electron and confocal microscope images put together in a spin like that, where software takes out blurriness due to depth of field, and splices it all together so it looks like a continuous view. I'd like to know what flash software did that. |
#8
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On Jan 10, 4:04 pm, salmobytes wrote:
On Jan 10, 2:50 pm, "Larry L" wrote: http://www.flytyingclips.com/chung.html That is very cool indeed. I thought about this some more. It doesn't have anything to do with 3D--you can only spin the image in one axis. I'll bet this is 2D frame-to-frame pixel morphing. The user takes 4-8 still photos in a regular axis rotation. Then something vaguely like Xmorph interpolates a bunch of new frames between the original image points. How that happens in semi-realtime is a mystery. This is no giant animated gif. That would take too long to download. There are a few image editing groups on usenet. Maybe someone out there really knows. |
#9
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![]() You're trying too hard. Its simply a matter of taking alot of shots, at least 36 for this fly at regular angles. If I was coding it, I'd preload all the images, create a double linked list(or similar structure) with one element per picture, and then move left or right on the list based on the left or right movement of the mouse. You could code it in Javascript if you really wanted, but flash makes it much more compact. Morphing images and creating new frames would be way too heavy for most internet connections, and you'd never get such a clear view unless the software was incredibly advanced. -- Mike Ridolfino ------------------------------------------------------------------------ Mike Ridolfino's Profile: http://www.njflyfishing.com/vBulleti...php?userid=791 View this thread: http://www.njflyfishing.com/vBulleti...ad.php?t=13588 ----== Posted via Newsfeeds.Com - Unlimited-Unrestricted-Secure Usenet News==---- http://www.newsfeeds.com The #1 Newsgroup Service in the World! 120,000+ Newsgroups ----= East and West-Coast Server Farms - Total Privacy via Encryption =---- |
#10
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Mike Ridolfino wrote:
You're trying too hard. Its simply a matter of taking alot of shots, at least 36 for this fly at regular angles. Maybe. The following is similar. But it uses a ray-traced cartoon as a starting point. I'm going to have to learn about ActionScripting and animations. This looks too much fun. http://72.21.54.82/kozykorner/flash-lego3d |
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Thread | Thread Starter | Forum | Replies | Last Post |
Pretty damn cool | Larry L | Fly Fishing | 29 | January 14th, 2008 01:59 PM |
OT pretty cool site | snakefiddler | Fly Fishing | 4 | January 24th, 2005 03:28 PM |
DAMN! | Guyz-N-Flyz | Fly Fishing | 6 | December 27th, 2004 09:04 PM |
OT pretty cool | Larry L | Fly Fishing | 6 | April 1st, 2004 03:58 AM |